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AI Insights · Timothy · July 2022

Top 5 Sandbox-like Games on Android in UAE: Q2 2022 Performance

Discover the performance of the top 5 sandbox-like games on Android in the UAE during Q2 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Sandbox-like Games on Android in UAE: Q2 2022 Performance

The second quarter of 2022 saw intriguing trends in the performance of the top 5 sandbox-like games on the Android platform in the United Arab Emirates. Here’s a breakdown of how each game fared, based on data from Sensor Tower.

Roblox from Roblox Corporation experienced varying weekly revenue, starting at around $27K at the end of March and gradually decreasing to approximately $6.2K by mid-June, before seeing a slight uptick to $14.5K in the last week of June. Weekly downloads for the game fluctuated between 5.1K to 7.3K, with a noticeable increase towards the end of the quarter. The game consistently engaged users, with weekly active users growing from 147K in late March to over 162K by the end of June.

Minecraft by Mojang maintained a steady revenue stream, peaking at about $1.2K in early May and remaining relatively stable around the $700-$900 mark throughout the quarter. Weekly downloads hovered around 400, showing minor fluctuations. The active user base remained consistent, averaging around 34K to 35K throughout the quarter.

PK XD: Fun, friends & games from Afterverse Games saw varied weekly revenue, peaking at approximately $749 in the last week of June. Weekly downloads were more volatile, reaching as high as 5.5K in mid-May before settling around the 1.9K to 2K mark by the end of the quarter. The game’s active users peaked at around 61.9K in mid-May but saw a drop to about 50.4K by the end of June.

Play Together by HAEGIN Co., Ltd. had a modest revenue performance, peaking at about $1.3K at the end of March but generally hovering under $500 for most of the quarter. Weekly downloads were relatively low, ranging from 230 to 595. Active users saw a decline from 1.4K in late March to around 829 by the end of June.

Growtopia from Ubisoft Entertainment had a more stable performance with revenue peaking at approximately $626 in early May and then fluctuating around the $100-$200 range. Weekly downloads were consistent, averaging around 100. The active user base showed slight declines, starting at 194 in late March and ending at 169 by the end of June.

For more detailed insights and comprehensive data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022